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Rock Rush: Classic 1

Posted by games.ashen.com Oct-27-2011

Rock Rush: Classic 1

Description

Fresh off the code press from us at Retrocade is Rock Rush, our very own Flash version of the classic Boulder Dash! Dig through bug-infested caves dodging boulders, triggering magic walls, and collecting diamonds until you have enough to open the exit. But it doesn’t stop there. Depending on which version of Rock Rush you play there may be even more challenging elements to figure out before those gems come within your grasp…

CLASSIC I: Boulder Dash is undoubtedly one of the most famous 8-bit games of all time. While it’s still possible to play the original levels in many ways, either through emulation or by downloading one of its many remakes, this version of Rock Rush was made to keep things simple and just let you enjoy the head-scratching puzzles featured in the original Commodore 64 version of the game that started it all. We hope this brings back some memories!

Instructions

Cursor keys – movement
Z – snap nearby dirt or diamond
S – Toggle Sound Effects
M – Toggle Musc
Esc – Open pause menu

Steal the Gem

Posted by games.ashen.com Apr-29-2011

Steal the Gem

Description

Fast action game, with some spice of logic ones. Unique atmosphere, pixelart graphics.

Instructions

Go through each of the 6 levels, and reach the lowest penalty when stealing the gem.

BinB

Posted by games.ashen.com Apr-14-2011

BinB

Description

MochiGames Exclusive! Clear the underground dungeons from monsters in this pixely bomberman-style game! Do you have what it takes to find the mysterious Graal? Good luck and blow some stuff up!

Instructions

You need defeat all monsters in dungeon, and find stairs down to complete the level.

WASD or ARROW keys = walk
SPACE or Z = place bomb
SHIFT or X = use special items
R = restart
P = pause
+- = volume
ESC = exit to menu

Rombo Rush

Posted by games.ashen.com Apr-3-2011

Rombo Rush

Description

Rombo Rush is a hardcore action FPS game with classic gameplay and retro-modern pixel art where you have to fight the hordes of monsters coming at you in waves. The game features a fast 3D engine, gothic fantasy levels and a HUGE horde of enemies to fight. Survive as long as you can and beat the highscores.

Instructions

To play the game just survive as long as possible. Use arrow keys or WASD to move, Z or Ctrl to shoot (or open a hidden door), Enter or Shift to turn around 180 degrees, Q/E to strafe left and right and Esc to pause the game. The controls are reconfigurable from the Options screen (from where you can also configure other stuff).

When you start a new game, you start in a randomly selected map (currently there are three available but i plan to add more until the game is finished – see below). To finish the map you have to kill as many monsters as mentioned at the top-right corner of the screen (xx MORE). When the map is finished, a new -randomly selected- map is loaded with more monsters to kill.

The game begins with weak monsters but after a few turns you will encounter harder monster types.

A-Bot

Posted by games.ashen.com Dec-15-2010

A-Bot

Description

Addictive space arcade shooter with strong pixelart style graphics and dynamic music.

2165 A.D.

You are A-Bot – independent anti-asteroid robot with mission to defend navigation platform.

Suddenly you meet unknown threat from space. Alien insectoids arrived on giant asteroid to your galaxy.

Now you are the advanced boundary of defense!

Instructions

The game is NOT a simple “shoot’em all”. You have to THINK what to do. READ help in the game – it might be more usefull then you think.

CONTROLS:
“mouse”: “movement”;
“left_mouse”: “fire bullet”, hold for continuous fire;
“1-4”: “select weapon”;
“t”: “plasma cannons fire mode switch (auto/manual)”;
“space “: “plasma cannons manual fire”, hold for continuous fire;
“left_mouse” on plasma cannon: “show/hide plasma cannon”;
“g”: “hide/show all plasma cannons”.

HINTS:
– try to shoot them one by one but fast – gives you x2, x3 and so on
– there is “No repair” bonus
– invaders moves in formations
– if you break the formation too far they will try to get away
– if you break the formation too close the invaders will become berserks
– plasma cannon bullets are self-targeting, but when there are no targets these bullets will go to the position where your mouse was when you fired
– think of using previous hints and… something else