Description
The three cards Game! Look closely the black Ace and find it to earn as much money as possible in few minutes!
Instructions
Simply click on the card you suppose is black Ace.
Description
In this sequel to Coy Card, you play by the same rules except there is no stopping in between levels. Plus, the game never ends, that is until you fall to having no cards that can be matched.
Instructions
Match alike adjacent cards in this sequel to Coy Card.
Description
WordZee is a mix of a word game and the popular YahtZee dice game. The object of the game is to score the most points by making certain combinations with five dice as you should do in the YahtZee dice game. But instead of rolling the dice you must create words in each of the five rows which are filled with 8 random letters per each row. The length of each word is transformed to a certain face of the dice with appropriated number of points.
Instructions
Make certain scoring combinations by creating words in each of the five rows. Click once to swap two letters. To change letters for new letters double-click on them and then after you select all letters for a change press “Change Letters” button.
Description
Match alike adjacent cards until all the cards are eliminated.
Instructions
Click cards, buttons, and power-ups to fuel your gameplay.
Description
Steel Tower Solitaire is an interesting new kind of Solitaire. It´s your task to remove all cards on the screen, by clicking on a card one higher or lower than the card at the bottom. You have one joker every round. Feel free to use him.
Instructions
Click on a card one higher or lower than the card at the bottom.
Description
Elements is a free fantasy online card game. Hundreds of creatures, spells, magic and artifacts to play with.
Instructions
Elements is a fantasy card game online. The player is an elemental, a spirit composed of an element; elements are the fundamental building blocks of nature. Each elemental has an arsenal of skills that can be used in a duel against another elemental; each skill corresponds to a card. The player can pick which and how many cards to use in the duel and collect them together in a card deck.
Each elemental receives 100 health points (HP) at the beginning of the match, the duel is over when one of the elementals reaches 0 HP or runs out of cards. There are 3 types of cards:
-Creature cards: These cards will summon a creature that will fight for the elemental; creatures have a certain amount of attack power, health point and special skill themselves.
-Spell cards: Spells have an immediate outcome; spell cards are discarded after their effect took place.
-Permanent cards: Permanents are artifacts, equipment, or any other item that will remain in play for an indefinite amount of time.
Description
Our lady Valentine wants to help people celebrate her namesake day! She needs you to help run her store and make money to improve and grow.
Instructions
Use Mouse to navigate,
all instruction is on the game
Description
Magic Towers Solitaire is a fun and more skillful version of the classic tri peaks solitaire. A great game for those who enjoy solitaire.
Instructions
Magic Towers Solitaire has similar rules to the solitaire game Tri Peaks. The object of the game is to clear three peaks made up of cards to win a round.
You must place cards from the layout onto the card that is showing at the bottom. Only cards that are one lower or one higher can be placed here, note that the Ace is both high and low. If you cannot place any cards from the layout onto the showing card, click the next card button or the wild card to show a new card.
Description
Move all the cards to the foundation (the top right piles). The foundation cards must have the same suit and in ascending order. You can put a card to the tableau cards (the middle piles) if the tableau pile is empty or if the card is one point smaller than the top card and they have different colors. You can put any card to the cells (the top left places).
Instructions
Description
Move all the cards to the foundation (upper right corner)
The foundation piles must be built with cards of the same suit and in acending order, wrapping from K to A if necessary.
The tableau piles (the cards below the foundation) must be built in alternating colors and in decending order, wrapping from A to K if necessary.