Description
Trouble follows Misty wherever she goes . . . But most of the time she dives right in! An explosives expert, Misty has become a secret agent in charge of setting charges. And with talent like this, you know she must have the wardrobe to match!
Instructions
Description
There’s diamonds in them rocks … so smash ’em! With help from our mining duo, Bruce and Gus, combine like rocks together for smashing results. Smash strategically, as you must clear all rocks with diamonds in them to move on to the next level. Gus will clean up your rubble, and if you get stuck, call on Bruce and he can provide some dynamite advice.
Instructions
Use your mouse to point and click on groups of two or more rocks of the same color to clear them. Clear all diamonds to move on to the next level and get more points or clearing the board. Use dynamite if you get stuck.
Description
Let no fish escape. Use the mouse to aim and explode sticks of dynamite and stop the fish from making it across the screen.
The game finishes after 10 fish escape.
Instructions
Aim the dynamite with the mouse and click to release the dynamite.
Description
Reach the end of the maze by avoiding dangerous UFOs, mines and by exploding walls and unlocking doors.
Instructions
Move the ball trough the maze with the arrow keys, try to avoid mines, and UFO’s. When the road is blocked you can remove and blow up walls by using other items.
Description
Launch a cat and see how high and how far you can make him go! If you hit the doghouse you’ll wake up the hound. Look out, he won’t stop chasing you! Make the cat flap his arms to slow his decent. Eat the birds to get more energy power. Get the cat to tuck and roll and he’s more likely to hit more springs or dynamite.
Instructions
Left arrow draws the catapult arm back.
Right arrow moves it forward.
Down arrow launches the catapult.
—
Up arrow makes the cat flap his wretched little arms.
Down arrow makes the cat tuck and roll.
Description
Launch a cat and see how high and how far you can make him go! If you hit the doghouse you’ll wake up the hound. Look out, he won’t stop chasing you! Make the cat flap his arms to slow his decent. Eat the birds to get more energy power. Get the cat to tuck and roll and he’s more likely to hit more springs or dynamite.
Instructions
Left arrow draws the catapult arm back.
Right arrow moves it forward.
Down arrow launches the catapult.
—
Up arrow makes the cat flap his wretched little arms.
Down arrow makes the cat tuck and roll.